Atari hasn't made 1 decent game since Driver 2. Why is it that every time a certain game company attempts a stealth game, Konami always kicks that game off the shelves with Metal Gear Solid? Because Konami knows what they're doing. So, to summarize, the stealth mechanics of this game are HORRENDOUS. If you hide behind a wall out of enemy vision, he will still see you, regardless, often making you fail your mission miserably. You have no idea if an enemy can see you or not. You're expected to keep your eye on the radar AND watch out for what's ahead of you, but you can't do both, now can you? The radar works very much like MGS's Soliton radar, except in does not tell you where enemies are stationed or their field of vision, leading to easy frustration. The gameplay mechanics are okay.for about the first 10 minutes. Little did I know, I was in for a big disappointment. When I heard Operation Surma was coming around, I really wanted to see what the game had to offer. I've played the first M:I game for the PS1, and that was okay, yet showed great room for improvement.
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